Carlin Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a blue and violet robe with the hood down. She wears her golden hair up. Her amber eyes are passionate and lively.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Carlin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Carlin's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: Wants to work out more often; and she's in love
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Has a crush. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 4000 cp.
Lidda Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her violet unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the south. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Lidda has worked very hard to control her curse. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Ideals: Pacifist. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Veit Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and very short. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Veit was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 4 years.
Motivation: He would like to get married and retire; and expand his business
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Job, Has a crush. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Fragrant Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to hide his balding. His eyes are amber and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and wants to have a good time and be beloved
Ideals: Joker, Optimist, Gifted, Entrepeneur. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a brown deerstalker hat and brown clothes. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. With wild black hair. Her face is covered beneath a completely black helmet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gurdis was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: Regain custody of her daughter; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!