Vani Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears a tight fitting white shirt and pants. Her clothes are grease stained in places. Her long auburn hair is drawn into a two foot long braid. Her eyes are amber and beady.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Hubert Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair is styled in orderly dreadlocks. He has hazel eyes and a brown hat with a grey feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He's in love; and he would like to get married and retire
Flaws: Antagonistic. Bonds: Adventurer, Rich, Immigrant, Has a crush. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp.
Lance Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears violet cloth garments or leather armor. He has a red handlebar mustache and slicked back red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Lance was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Forgetful. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 350 gp. Jasper (60 gp). Silver pearl (160 gp).
Rael Berevan, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is braided into rings. His green unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Masseuse in town.
History: Born to a Barber, his mother struggled to pay the bills. His childhood dream was to be a Barber, but he was a colossal failure. He has achieved small success as a Masseuse.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Disease, Shy. Bonds: Attractive, Job, Poor. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
Pyxrin Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. She has moderate length rusty crest. She has gold eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new dyer responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Military, Rich, Debt. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
