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Advanced [show]


Tod Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His long silver hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Flaws: Ugly. Bonds: Nature, Family, Religious, Mentor. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Tod Swiftwhistle, Male Halfling Sorcerer 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Tarak Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Tarak was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Tarak Brixton, Male Half-Orc Expert 2
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 330 gp.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His eyes are gray and beady.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small mountains village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Radomir was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Nature, Religious. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Radomir TellPenny, Male Halfling Commoner 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. Deep green spinel (100 gp).


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a blonde handlebar mustache and slicked back blonde hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Einkil managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and a rival would like him out of the picture

Flaws: Antagonistic, Insomniac. Bonds: Rich, Mentor, Criminal record. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Einkil Gorunn, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 230 gp.


Social Check DCs


Baelitae Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a blue coat over a brown low-cut shirt, and a Stetson hat upon her head. Her black hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the east to a Carter, Baelitae learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Carter for hire.

Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Baelitae Siannodel, Female Elf Wizard 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 16 (+3)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2000 sp.


Social Check DCs

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