Seddit Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green tunic with brown highlights, and long tan pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly silver, has prominent grey streaks. Her gold eyes are passionate and lively.
Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Guard in town.
History: Born in the east her family was never financially stable. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She then took over the family business and is one of the better Guard for hire.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Shy. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Margery Compton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She is bristling with hidden weapons, mostly spears and tridents. Her moppish white hair is in a traditional bowl cut. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a wizard, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Bonds: Criminal record, Attractive, Family, Mentor, Slave. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. Star rose quartz (40 gp). 1 Masterwork Common Melee.
Traki Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His blonde hair is lengthy. His green eyes peer out from beneath his broad yellow hat.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Family. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Everburning torch.
Sariel Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan coat over a blue low-cut shirt, and a Stetson hat upon her head. Her long auburn hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Interpreter in town.
History: She was born on a small isolated farm. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Further expansion of business; and many dire rats want her driven away
Ideals: Professionalism. Flaws: PTSD. Bonds: Job, Nature, Enemies. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp.
Williamina Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a yellow collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her red hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Williamina lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Gardener and was forced into it by her family.
Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Family, Criminal record. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 50 pp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.
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