Aasathra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a fine chain shirt which she covers with black colored cloaks and clothing. Her blue crest is long and unkept. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Aasathra lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Aasathra was left her father's suit of armor and trained in its use and care. She was granted divine powers by her dying brother.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a jeweler and was forced into it by her family
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Sarah Marlowe, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally shirtless and showing off her tattooed chest. She keeps her long brown hair kept up in a rat tail. Her blue eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to loving parents in a slum to the north. She moved from fad to fad and when she turned 15 she discovered dancing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 500 sp.
Geoffrey Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered hand crossbow and tarnished quarterstaff as well. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Adventurer, Immigrant, In love. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp. Jade (90 gp).
Silgre Fidget, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of the sun god around her neck, and a greatsword on her belt. Her white hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.
History: Silgre hails from a village terrorized by dire rats. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Silgre was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Enemies. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Tree On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He prefers to wear brown clothing when he does not wear armor. He keeps his brown fur in a flapper bob. This hazel eyed westerner is not easily forgotten.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Adventurer, In love. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 26000 cp.
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Their contribution stands as a beacon of hope for all adventurers!