Robbie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing the road beaten gear of a warrior. Her white hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.
History: Robbie was raised in a hard working conservative environment. In her 17th year, her parents were killed by a brigands raid, leaving Robbie alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she has a crush on the local mayor
Ideals: Fighting. Flaws: Shy, Addict. Bonds: Job, Enemies, Has a crush. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Vanchu Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. With wild white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear
Ideals: Artistic, Persistence. Flaws: Sensitive, Fearful. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 40 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Randal Weston, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, In love. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
Nicholas Crawford, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in a clean brown cloak covering his clean studded leather. His black hair is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to get laid
Ideals: Optimist. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Lance Royal, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and wears a worn and beaten armor. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Sellsword business at a young age. A freak accident while working with his Server mother left him crippled. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
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