Broce Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is well dressed, constantly wearing a blue suit, white shirt, and red tie. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Sellsword, Broce learned a great deal about his mother's area of expertise. Broce was born on a far western mountains where he grew up under the tutelage of his mother, an expert Sellsword. He has worked as a Sellsword like his mother before him.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Pacifist, Fighting. Bonds: Job, Immigrant, Family. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp.
Lezre Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a black armored body suit, with a simple white line shooting up and back down, marred by sweets. Her brown hair is heavily combed to the left. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is used to getting what she wants. In part because she is a meticulous planner.
History: Sold as a small child to a necromancer, Lezre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business.
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Mentor. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp.
Rosalind Ashton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. She has slicked back red hair. Her eyes are amber and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.
History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She has never given up on her writing dream.
Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality
Ideals: Artistic, Athletic. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp.
Meena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. Her tied-back hair is chestnut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp.
Shadow Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel top hat and pastel clothes. His fur, while still mostly red, has prominent grey streaks. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Shadow was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shadow took refuge in the large cave and found the beat up lance and armor he uses now. He inherited the family business which he has now maintained for 6 years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Optimist. Bonds: Job, Nature. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Jet (160 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!