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NPC Generator

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Advanced [show]


Gubu Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy silver hair. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Justice, Professionalism, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Gubu Atterton, Male Half-Orc Cleric 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 17 (+3)6 (-2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 110 gp. Zircon (60 gp). Blue quartz (11 gp).


Social Check DCs


Cloud Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She likes to wear ponchos typically of a light brown in addition to tight pants. Her fur is beige and very short. This copper eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Cloud will drive conversation. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been saving her money to try and buy her sister's freedom.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Extrovert, Professionalism, Entrepeneur. Bonds: Family, Rich. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Cloud Of Claws, Female Tabaxi Wizard 4
Medium (4'9") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better trade route.

Motivation: Doesn't want to be a Assassin and was forced into it by her family; and to unite with her sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer, Family. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Merla Wildheart, Female Halfling Warlock 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 140 gp.


Social Check DCs


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He is portly but not overly obese. His black hair is greasy and uncared for. His eyes are gray and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eberdeb took refuge in the large cave and found the beat up morningstar and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Ugly. Bonds: Guardian, Nature, Adventurer, Criminal record. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Eberdeb Ningel, Male Gnome Monk 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +0, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Lapis lazuli (12 gp). Bloodstone (80 gp). Violet garnet (700 gp).


Social Check DCs


Ovina Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. She wears her brown hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Brewer, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She has set out to sabotage the competition.

Motivation: She has a crush on the local Brewer; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Disciplined. Bonds: Family, Poor, Job, Has a crush. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Ovina Torunn, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 120 gp. Red garnet (80 gp). Red garnet (80 gp). Star rose quartz (60 gp).


Social Check DCs

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