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NPC Generator

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Advanced [show]


Heather Quinton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an entirely grey suit with yellow socks and a vest with buckled shoes. Her long blonde hair is drawn into a two foot long braid. She has green eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When she was but 6 years old her parents immigrated from the east. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a masseuse again

Ideals: Optimist. Flaws: Terse. Bonds: Immigrant, Job, Slave. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Heather Quinton, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Cask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries scythes. His fur is lavender, silky, and of moderate length. His amber eyes lackadaisically let the world flow into them.

Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Extrovert. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Cask Of World, Male Tabaxi Druid 1
Medium (6'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Duvamil Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in blue turtlenecks beneath a violet coat with white slacks. She wears her golden hair up in a very large beehive style do. Her fierce amber eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Find a way to reverse the transformation of her sister; and she is greedy

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Duvamil Glittergem, Female Gnome Bard 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Katherine Thackeray, Female Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is golden and curly. Her amber eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invites people to come help in her community garden.

History: Katherine was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic, Philantrophist. Bonds: Poor, Job, Religious. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Katherine Thackeray, Female Human Druid 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 11 (+0)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Ermina Abram, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an entirely grey suit with black socks and a vest with buckled shoes. She is an epitome of beauty. Her red hair is thinning but still full. Her eyes are green and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a great chef.

History: Her mother raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ermina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ermina. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Ermina Abram, Female Human Cleric 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs

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