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Advanced [show]


Two Llamas Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His fur is cut close to his head. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Two Llamas grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by giants. Two Llamas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Two Llamas Prim Posies, Male Tabaxi Commoner 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Trym Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Gifted, Fighting. Bonds: Criminal record, Military, Nature. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Trym Zhanini, Male Half-Elf Monk 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Nora Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her right hand appears badly burned and disfigured. She has styled her chestnut hair well, parting it to the right. She has a dull look in her hazel eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a minor phobia of water and hates getting wet.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: She is greedy; and she feels threatened by others

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Nora Nimblefingers, Female Halfling Warrior 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Breastplate.


Social Check DCs


Dûgz Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright white suits and hats. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Armorer profession.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, his parents were killed by a orcs raid, leaving Dûgz alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dûgz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To be a Armorer again.

Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Military, Enemies. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Dûgz Cumberbatch, Male Half-Orc Commoner 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Beiro Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. He sports a long black beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Sellsword, his father struggled to pay the bills. Beiro was born on a far northern island where he grew up under the tutelage of his father, an expert Bowyer. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Beiro Teinithra, Male Elf Commoner 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 19000 cp. Star rose quartz (70 gp).


Social Check DCs

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