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NPC Generator

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Valafar Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He wears his red hair up. He has a dull look in his black eyes.

Personality: Aggressive, abrasive, and angry, Valafar embodies much of what other species detest in the Tieflings. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in a small mountains village. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Valafar Mystery, Male Tiefling Bard 3
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills History +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3100 sp. 1 Backpack. 1 Superior lock.


Social Check DCs


Reddlepop Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear blue tank tops with yellow skirt. Her brown hair is knotted and matted. Her brown eyes dart from person to person to random spaces in the air.

Personality: She exudes charisma. She is a tour de force of persuasion. As long as the job gets done she does not care how it got done.

History: Reddlepop was born the youngest of three triplets. A freak accident while working with her Shoemaker father left her crippled. She has been saving her money to try and buy her brother's freedom.

Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Reddlepop Oomtrowl, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Persuasion +6, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He wears a deerstalker hat to cover his moderate length black hair. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Orsik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orsik decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: He is a bit of a kleptomaniac.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Orsik Dankil, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 20 (+5)17 (+3) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Eggren Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her right hand appears badly burned and disfigured. She keeps her rusty crest in a flapper bob. Her eyes are red and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Eggren grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Eggren Ghaallixirn, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Jaxi Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her black crest well, parting it to the left. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Athletic, Joker. Flaws: Shy. Bonds: Rich. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Jaxi Phrahdrandon, Female Dragonborn Monk 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs

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