Roondar Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He has no hair. His eyes are brown and catlike.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and he is greedy
Flaws: Ugly, Depressed. Bonds: Job, Adventurer, Rich. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4 Alchemist’s fire.
Melech Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and very short. His eyes are likewise gold.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Layabout and found it very stressful. He then took over the family business and is one of the better Layabout for hire.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp. Citrine (60 gp).
Jarana Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears dark leathers with embroidery. She wears a wide-brimmed hat to cover her moderate length silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Jarana was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Jarana's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and doesn't want to be a tailor and was forced into it by her family
Ideals: Philantrophist, Opinionated, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. Lapis lazuli (8 gp). 1 Masterwork Common Ranged Weapon.
Hupe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is well dressed, constantly wearing a white suit, pastel shirt, and brown tie. His whole body is exceptionally muscular. His silver hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Hupe isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has all his life been fascinated with music.
History: He was born in the south. Hupe was born on a far southern island where he grew up under the tutelage of his mother, an expert Laborer. He inherited the family business which he has now maintained for 2 years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Impeccable, Artistic. Bonds: Immigrant, Attractive, Job. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp. Pink pearl (60 gp).
Biri Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is well dressed, constantly wearing a green suit, brown shirt, and blue tie. Her crest is gold and curly. She has a dull look in her gold eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Biri and her spouse have recently divorced.
Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Ignan, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Half-Plate.
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