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Advanced [show]


Fax Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blue crest is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Fax is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Family, Nature. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Fax Phrahdrandon, Male Dragonborn Commoner 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Chrysoberyl (120 gp). Banded agate (7 gp). Moss agate (7 gp).


Social Check DCs


Hadarai Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is singed and shortened. His blue eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He got into the Carter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Hadarai Ariessus, Male Half-Elf Fighter 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Diggory Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a axe on his belt, and sports empty pouches on his belt. His golden hair is lengthy. He has several tiny emerald earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and he has a crush on the local masseuse

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Diggory Cumberbatch, Male Human Wizard 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Mamnen Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars, and sports empty pouches on his belt. His dark red hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Flaws: Disease, Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Mamnen Harmony, Male Tiefling Barbarian 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Aldous Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is generally shirtless and showing off his tattooed chest. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker, Athletic. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Aldous Dalanthan, Male Half-Elf Cleric 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp. Freshwater pearl (11 gp).


Social Check DCs

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