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Advanced [show]


Eleanor LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. She has styled her red hair well, parting it to the right. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast mountains. Her arcane abilities were realized during a raid on her village. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Sabotage a competitor; and expand her business

Ideals: Justice, Gifted. Bonds: Attractive, Nature, Rich, Job. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Eleanor LaCava, Female Half-Elf Warrior 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 10 (+0)18 (+4)
Skills Insight +2, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Crowbar.


Social Check DCs


Quespa Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this woman has a large black mantle and cape that has been intricately interwoven into her violet robe. Her crest, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is a Doppelganger in disguise. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Gardener for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to be a barber again

Ideals: Joker. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Quespa Beryntolthropal, Female Dragonborn Monk 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)19 (+4) 17 (+3)12 (+1)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Eberdeb Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered sai and tarnished crossbow as well. His silver hair is matted, messy, and big. His eyes are likewise amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Eberdeb never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: In love. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eberdeb Loofollue, Male Gnome Expert 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Malachite (12 gp).


Social Check DCs


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'6" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her right hand appears badly burned and disfigured. Her wide-brimmed hat is riddled with cuts and holes. Her fierce blue eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Flask took refuge in the large cave and found the beat up morningstar and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Flask On the Water, Female Tabaxi Ranger 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Bardryn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her long chestnut hair is drawn into a two foot long braid. Her blue eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the south. Her childhood dream was to be a Glassblower, but she was a colossal failure. She has achieved small success as a Mercenary.

Motivation: Wants to open a new tavern; and revenge

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Bardryn Fallack, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp.


Social Check DCs

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