Vonana Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'3" northern woman, she typically wears brown cloth garments or leather armor. Her red hair is kept up in a ponytail inside a small hat. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Seamstress, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Sellsword and was forced into it by her family.
Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp.
Moon Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is short and cinnamon. She has gleaming, smiling blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Moon was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: Doesn't want to be a Guard and was forced into it by her family.
Ideals: Fighting. Bonds: Adventurer, Family, Job. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 2000 cp. Golden yellow topaz (600 gp). Onyx (50 gp). Obsidian (8 gp). 1 Half-Plate.
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears a colorful flower in his black hair. He has amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the east. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Erky and his spouse have recently divorced.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mreksh Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is green, silky, and of moderate length. His red unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Sculptor profession.
History: Mreksh was raised in a hard working conservative environment. A freak accident while working with his Sculptor father left him crippled. He struck the Spice Merchant job and began his own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic. Flaws: Disease, Shy. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Beleth Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and carries clubs. Her dark red hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beleth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 gp.
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