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NPC Generator

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Advanced [show]


Seraphina Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light white in addition to tight pants. Her tied-back hair is black. She wears large thick round spectacles.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.

Motivation: Money/treasure; and wants her loneliness to end

Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer, Rich, Family. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Seraphina Leagallow, Female Halfling Barbarian 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 18 (+4)13 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and blonde with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.

History: Born to a Assassin, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: PTSD. Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Courier

Voice: Raspy

Attributes [hide]

Ombul Jamjar, Male Halfling Bard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 200 sp. Tourmaline (120 gp).


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his auburn hair well, parting it to the left. His hazel eyes peer out from beneath his deerstalker blue hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Addict. Bonds: Rich, Slave, Adventurer. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Arannis Qualanthri, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Alston Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Persistence. Bonds: Attractive, Rich, Mentor. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Alston Nucklestamp, Male Gnome Bard 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)16 (+3) 14 (+2)8 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Orc, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2800 sp.


Social Check DCs


Nutae Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nutae was born in the west. At a young age he loved to build and create. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Nutae Selevarun, Male Elf Aristocrat 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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