Hubert Brent, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair is golden and curly. His violet unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Joker. Flaws: Disease, Shy. Bonds: Attractive, Nature. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp.
Finellen Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly red, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She takes great joy in being the best Armorer in town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Armorer and found it very stressful. She has worked as a Armorer like her father before her.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern
Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Xanaphia Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has amber eyes and a violet hat with a white feather.
Personality: Confrontational and typically high on some drug or another. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her spouse's relatives view her with great suspicion; and she feels that her past leaves her morally obligated to help
Ideals: Artistic. Flaws: Addict, Secretive. Bonds: Attractive, Family, Criminal record. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp. 1 Masterwork Artisan’s tools.
Don Presley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. He has done his best to style his black hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.
History: Sold as a small child to a wizard, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and seeks redemption
Ideals: Athletic, Joker. Bonds: Adventurer, Criminal record, Mentor. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Red-brown spinel (40 gp).
Art Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. She has beige fur. Her hazel eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Art took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.
Motivation: Doesn't want to be a Weaver and was forced into it by her family; and she's repulsed by the pc
Ideals: Gifted. Flaws: Impulsive, Antagonistic, Insomniac. Bonds: Family. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 cp.
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