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NPC Generator

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Advanced [show]


Harriet Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes lackadaisically let the world flow into them.

Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with a lost civilization.

History: Gifted from a young age, Harriet studied abroad. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Harriet Hogcollar, Female Halfling Druid 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 18 (+4)8 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Giant, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 1 Banded mail.


Social Check DCs


Merihim Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears just a black suit. His clothes are grease stained in places. He wears a colorful flower in his white hair. His eyes, though not visible through his cowl, are red.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Merihim Panic, Male Tiefling Adept 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)19 (+4) 13 (+1)16 (+3)
Skills Investigation +6, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and is renowned for his bright white suits and hats. His right hand appears badly burned and disfigured. His black hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He plays an instrument quite well.

History: He was born in the south. He worked as a nervous Actor and found it very stressful. He has worked as a Actor like his father before him.

Motivation: He has a crush on the local Stylist.

Ideals: Artistic. Flaws: Insomniac. Bonds: Has a crush, Immigrant, Job. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Jak Bigheart, Male Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Silver ewer (90 gp).


Social Check DCs


Ovina Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, grey cloak. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ovina took refuge in the large cave and found the beat up scimitar and armor she uses now. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Nature, Job. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Ovina Gorunn, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Harvest Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her fur is cinnamon and very short. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: Harvest was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Harvest Grass, Female Tabaxi Rogue 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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