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Arumawann Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Healer soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Arumawann Lingenhall, Male Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp.


Social Check DCs


Wrenn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His chestnut hair is matted, messy, and big. His eyes are amber and beady.

Personality: Wrenn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Wrenn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Wrenn Gummen, Male Gnome Rogue 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 19 (+4)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Malachite (9 gp).


Social Check DCs


Birel Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tan Stetson hat and tan clothes. Her hair is short and blonde. Her fierce violet eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich southern family. She worked as a nervous Banker and found it very stressful. She then took over the family business and is one of the better Banker for hire.

Motivation: To pay off her debts; and wants to open a new tavern

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Rich, Job, Debt. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Birel Floshem, Female Elf Adept 2
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 18 (+4)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven, Celestial, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: Just what you see.


Social Check DCs


Henry Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His brown hair is braided into rings. His eyes are hazel and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Henry Selevarun, Male Half-Elf Paladin 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Diesa Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a slight overbite and is overall scrawny. With wild red hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Mayor business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Mayor. She has since lost track of the people in her past.

Motivation: To be a Weaver again.

Ideals: Fighting, Joker, Philantrophist. Flaws: Insane. Bonds: Job, Family. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Diesa Fallack, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs

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