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Advanced [show]


Gilbert Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is silver and very short. His face is scarred and worn.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to get laid.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Gilbert Ramsay, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Elegant In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur, while still mostly brown, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Elegant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and revenge

Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor, Enemies. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Elegant In Woods, Male Tabaxi Wizard 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Uthûg Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Uthûg wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Uthûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss.

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Uthûg Fidget, Male Half-Orc Fighter 2
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 gp. 4 Alchemist’s fire.


Social Check DCs


Katherine Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has a large yellow mantle and cape that has been intricately interwoven into her blue robe. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She hasn't been sleeping well lately.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and wants to open a new tavern

Ideals: Logical. Flaws: Insomniac. Bonds: Religious, Immigrant, Job. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Katherine Bohm, Female Half-Elf Adept 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)8 (-1) 13 (+1)17 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His golden hair is lengthy and is close to two feet long. This amber eyed westerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Racist, Selfish. Bonds: Nature, Criminal record. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Allerton, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs

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