Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by beers. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling blue eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 5 years old his parents immigrated from the north. Traki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Fallond Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long golden hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, Fallond has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp.
Galiena Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a yellow poncho over her likewise colored trousers and shirt. Her chestnut hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Layabout. She tends to her Layabout job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and further expansion of business
Ideals: Professionalism, Artistic. Flaws: Selfish. Bonds: Job. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp. Coral (150 gp).
Mara Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a robe, a symbol of luck around her neck, and a nunchaku on her belt and is in decent physical shape. She wears her brown hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Mara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Family. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Hunter Blankley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the east, but his parents moved at a very young age to the south. Hunter was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Tanner. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!