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NPC Generator

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Advanced [show]


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple blue robe with white stripes complete with hood. Her blonde hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is greedy

Flaws: Antagonistic, Forgetful, Greedy. Bonds: Rich, Has a crush. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Fighter 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Darkwood Shield.


Social Check DCs


Eldon Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Eldon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Attractive, Guardian. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Eldon Wildwander, Male Gnome Fighter 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Egelina Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. She keeps her white hair in a pixie cut. Her fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Egelina's first love is herself. Her second love is also herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Egelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Egelina. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend; and she has comitted a past crime that haunts her to this day

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Egelina Bradshaw, Female Human Bard 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Rieta Despair, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. Her hair is purple and curly. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also is a firm believer in the womanly ideal.

History: Born in the north her family was never financially stable. Her homeland was ravaged by war and she spent much of her life rebuilding it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to be a knight again

Flaws: Ugly, Impulsive, PTSD. Bonds: Poor, Job, Adventurer. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Rieta Despair, Female Tiefling Cleric 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Freshwater pearl (5 gp).


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a green vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and seeks redemption

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Criminal record, Religious. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Expert 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs

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