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Morgran Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He keeps his blonde hair in a pixie cut. His eyes are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morgran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Family, Rich, Attractive. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Morgran Silveraxe, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Thamior Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'2" southern man, he has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He works hard and plays hard.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Insomniac, Hedonist. Bonds: Job, Rich. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Thamior Ariessus, Male Half-Elf Expert 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears brown trousers with red and blue striped suspenders. He wears various colorful collared shirts. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is a Deep Scion in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uraim took refuge in the old dungeon and found the beat up lance and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Pacifist, Optimist. Bonds: Adventurer, Nature. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Uraim Helcral, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Celestial, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Lilli Beren, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a blue suit, green shirt, and tan tie. Her auburn hair is slicked back into a classic pompadour. Her blue eyes peer out from beneath her top blue hat.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small island village. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: To end her boredom; and she is content

Ideals: Opinionated. Flaws: Mundane. Bonds: Enemies, Nature, Job. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Lilli Beren, Female Gnome Aristocrat 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 gp.


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a pastel suit, black shirt, and tan tie. He has white fur. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a Gardener, his father struggled to pay the bills. Cursed with a spirit at a very young age, Two Llamas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Flaws: Disease, Depressed. Bonds: Immigrant, Poor. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Two Llamas Paws, Male Tabaxi Adept 4
Medium (6'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 24000 cp. Lapis lazuli (6 gp). 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs

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