Dondon Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a white suit. With a patchy white beard and wild white hair. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Dondon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north, but his parents moved at a very young age to the east. He married young, but lost his spouse to orcs. He moves from town to town, unable to find a place to settle.
Motivation: Many orcs want him driven away; and he wants revenge against orcs
Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, Enemies. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp.
Percival Reid, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a faded coat and loose pants complete with broad hat. His right leg appears badly burned and disfigured. His hair is blonde and very short. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and he is content
Flaws: Mundane, Antagonistic. Bonds: Mentor, Poor. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp. Sard (20 gp).
Baggi Enfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'2". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a crossbow. She has red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She has recently gotten a pet goose that steals things from people.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 30 gp.
Curran Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family When Curran reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 16
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Vassago Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is drawn into a tight pony tail with a card scrunchie. His black eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Justice. Bonds: Immigrant, Religious. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Healer’s kit.
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