Azzakh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blue crest down. This red eyed westerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His father raised him in a mountain cabin. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Nature, Criminal record. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 20 pp. Eye agate (6 gp). 1 Banded mail.
Gardain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a brown costume with the symbols of the sun god on his torso. His skin is also unnaturally pale. His silver hair, when down, is lengthy. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Flaws: Ugly, Fearful. Bonds: Job, Poor, Family. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jet (50 gp).
Carlin Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. She keeps her silver hair in a flapper bob. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Actor for hire.
Motivation: An old rival family wants her found; and doesn't want to be a actor and was forced into it by her family
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Job, Family. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a blue vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south, but his parents moved at a very young age to the east. Aerdeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Three Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown fur is braided into rings. His eyes are copper and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Fighting, Athletic, Persistence, Artistic. Flaws: Fearful. Bonds: Poor. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
