Torbera Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized brown coat and is in decent physical shape. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. She wears a mask on her face.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Hunter, Torbera learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Hunter.
Motivation: She is greedy; and she has money and likes to spend it
Bonds: Attractive, Rich, Job, Slave. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Smoky quartz (70 gp).
Duergath Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His clothes are grease stained in places. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Blacksmith business at a young age. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He inherited the family business which he has now maintained for 14 years.
Motivation: Dragonborn compassion; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Immigrant, Job. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 900 sp. Solid gold idol (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).
Falkrunn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear grey clothing when she does not wear armor. She has slicked back chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born into a rich family. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: To be a Sculptor again; and to reunite with her old friends
Ideals: Optimist, Entrepeneur. Bonds: Rich, Adventurer, Job. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (4 gp). 1 Banded mail.
Nil Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white costume with the symbols of his god on his torso. His brown hair is matted, messy, and big. His gray eyes peer out from beneath his wide-brimmed white hat.
Personality: This man loves music and to teach people music more than just about anything. He invites people to come help in his community garden.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Nil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 280 gp. 1 Antitoxin.
Shifting Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his bastard sword ready. He has yellow fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, his parents were killed by a giants raid, leaving Shifting alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Enemies, Poor. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Alchemist’s fire.
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