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Advanced [show]


Gilbert Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a violet armored body suit, with a simple blue line shooting up and back down. With a patchy chestnut beard and wild chestnut hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Gilbert studied abroad. His necromantic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Opinionated, Fighting, Gifted. Flaws: Addict. Occupation: Guard

Voice: French accent

Attributes [hide]

Gilbert Hungate, Male Half-Elf Paladin 4
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Tiger eye turquoise (7 gp). Obsidian (7 gp). Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs


Carrie Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and grey robe with the hood down. He has a slight overbite and is overall scrawny. His hair is golden and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Born to a pair of adventurers, Carrie grew up listening to his father's many stories. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Carrie Horineth, Male Elf Bard 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helgret Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bristling with hidden weapons, mostly daggers and shortspears. She has a long black ponytail with little hanging trinkets. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She wants to meet her childhood hero; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Disease. Bonds: Criminal record, Attractive, Adventurer. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Helgret Battlehammer, Female Dwarf Ranger 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)8 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp.


Social Check DCs


Oppah Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a lot of dark rich colors, with gold accents. With bright golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her father was called into army service. Her parents enrolled her in a Commoner school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: To prove her worth to the world; and seeks redemption

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Oppah Fiddlefen, Female Gnome Commoner 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)8 (-1) 12 (+1)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Vepar Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her glaive. Her white hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Vepar Blur, Female Tiefling Adept 3
Medium (6'1") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs

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