Namfoodle Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting blue shirt and pants. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Immigrant. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1000 sp.
Henry Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a yellow coat and is in decent physical shape. He has moderate length auburn hair. He has blue eyes and a yellow hat with a brown feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk
Flaws: Antagonistic, Disease, PTSD. Bonds: Adventurer, Debt. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 27000 cp. Violet garnet (700 gp). Moonstone (30 gp). Sard (30 gp). 1 Minor magic item.
Geoffrey Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. He is portly but not overly obese. With bright brown hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Selfish, Antagonistic, Insane. Bonds: Enemies, Immigrant. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30 pp. Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). Moonstone (30 gp). Citrine (30 gp). 1 Masterwork studded leather. 1 Chain shirt.
Zedaar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green coat over a blue low-cut shirt, and a small hat upon his head. His crest is blue and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Fighting. Flaws: Addict. Bonds: Nature. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 130 gp. 1 Chain shirt.
Raam Passion, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He has a hunchback. His white hair is still thick. His red eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp. 5 Acid flasks.
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