Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: To be a Roofer again.
Ideals: Philantrophist, Artistic. Bonds: Immigrant, Job, Enemies. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp. Brass mug with jade inlays (200 gp).
Adrik Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His golden hair is singed and shortened. He has gray eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Slave Trader, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting, Athletic. Flaws: Ugly, Emotional. Bonds: Adventurer, Poor. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp.
Windy Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is beige and curly. His thin eyebrows rest above his beady blue eyes.
Personality: Calm and collected, he is a well trained Butcher. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. After coming to the age of reason, Windy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Helen Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her silver hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Helen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better trade route.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Black opal (1200 gp). Alexandrite (1500 gp). 1 Holy water. 2 Alchemist’s fire. 1 Thunderstones. 2 Antitoxin.
Vorka Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is cut jaggedly and amateurishly. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a mountains tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and regain custody of her daughter
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Rich, Nature, Family. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
