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Advanced [show]


Elizabeth Brixton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Optimist. Bonds: Rich, Attractive, In love, Mentor, Job. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elizabeth Brixton, Female Human Monk 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Ignan, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Banded agate (14 gp). 1 Banded mail.


Social Check DCs


Raiann Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a Stetson hat to hide her balding. Her eyes are likewise red.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She also has developed a complete distrust of the Bounty Hunter profession.

History: She is the product a well kept family trust fund and as such has never really known need. Raiann was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Raiann decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Raiann managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: A rival would like her out of the picture.

Bonds: Rich, Attractive, Criminal record, Job. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Raiann Argenthrixus, Female Dragonborn Fighter 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Celestial
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gargax Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and carries quarterstaffs. He wears a feathered hat to cover his moderate length gold crest. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the north. In his youth he was a Roofer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Immigrant. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Gargax Kerrhylon, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Performance +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair down. His eyes, though not visible through his cowl, are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gunter hails from a village terrorized by giants. A gifted student he started as a Miller, but he got bored and became a Gardener. He used his abilities to trick people and travel the world for free.

Motivation: Many giants want him driven away; and expand his business

Ideals: Athletic, Optimist. Bonds: Job, Enemies, Criminal record, Rich. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Gunter Royal, Male Human Aristocrat 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Helja Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She carries with her a set of bastard swords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. She is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Helja isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Bather

Voice: American accent

Attributes [hide]

Helja Battlehammer, Female Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 90 gp. 2 Antitoxin.


Social Check DCs

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