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Advanced [show]


Loopmottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a robe, a symbol of the four houses of cards around her neck, and a scimitar on her belt. She sports blonde long hair. Her amber eyes peer out from beneath her feathered blue hat.

Personality: Overbrimming with self-confidence, Loopmottin isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born to loving parents in a slum to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Loopmottin's homeland. Loopmottin decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Immigrant, Poor. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Loopmottin Offund, Female Gnome Aristocrat 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 500 sp.


Social Check DCs


Nimble Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel coat over a blue low-cut shirt, and a deerstalker hat upon his head. His orange fur is matted, messy, and big. His eyes are yellow and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Tailor, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Nimble and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and he has a crush on the local tailor

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Nimble Prim Posies, Male Tabaxi Barbarian 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 32 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, grey cloak. He is an epitome of beauty. He keeps his long white hair kept up in a rat tail. His eyes are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 9 (-1)7 (-2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Fibblestib Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Fibblestib is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Roofer, Fibblestib learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Extrovert, Justice, Athletic. Bonds: Job. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Fibblestib Fiddlefen, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp.


Social Check DCs


Alvyn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with red highlights, and long brown pants that bunch up around his shoes. He is physically well-built. His golden hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Navigator for hire.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Fearful. Bonds: Job, Military, Poor, Adventurer. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Alvyn Shadowcloak, Male Gnome Rogue 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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