Crampernap Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with violet socks and a vest with buckled shoes. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Crampernap will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Cloth of gold vestments (60 gp).
Tenena Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She comes from a rich eastern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted psionic powers by her dying brother.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Quarethon Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple green robe with black stripes complete with hood. He has wavy black crest. His eyes are likewise red. His teeth are white and perfect.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Quarethon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarethon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted druidic powers by his dying brother.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Aquamarine (900 gp). Red garnet (120 gp). Violet garnet (900 gp).
Medrash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Herbalist, and he perpetually has his crossbow ready. His crest is short and black. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Immigrant, Slave. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Bucklal Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with Stetson hat. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast island. His childhood dream was to be a Fisher, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and to be a fisher again
Ideals: Entrepeneur. Flaws: Addict, Lazy. Bonds: Job, Nature. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. White pearl (160 gp). 1 Masterwork studded leather.
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