Eberk Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He has a slight overbite and is overall scrawny. His long brown hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments
History: Born in the north to a Stableman, Eberk learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Antagonistic, Insane, Fearful. Bonds: Job. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
Spring Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. Her white fur is singed and shortened. Her eyes are a pleasant blue.
Personality: Cocky and sure of herself, she believes she is the best Seamstress born in the past three hundred years. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 800 sp.
Raiann Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her silver crest is lengthy and is close to two feet long. Her gold eyes are slightly larger than normal.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She served in the navy to pay for her family's outstanding loans. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently she has begun working with bootleggers and crooks.
Motivation: She wants revenge against dire rats; and she is a bit of a kleptomaniac
Bonds: Job, Criminal record, Military, Rich, Enemies. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Aramil Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, blue cloak and is in decent physical shape. His blonde hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants his loneliness to end; and an old rival family wants him found
Ideals: Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Family, Has a crush. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Herleva Hallewell, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'10" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is covered beneath a completely black helmet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Herleva was born on a far western forest where she grew up under the tutelage of her father, an expert Sculptor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she feels threatened by others
Flaws: Antagonistic, Fearful, Mundane. Bonds: Immigrant. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
