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NPC Generator

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Advanced [show]


Markosian Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'7" northern woman, she wears a green tunic with brown highlights, and long yellow pants that bunch up around her shoes. Her chestnut hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a mountains tribe. Through the years after Markosian was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Markosian's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Nature, Enemies. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Markosian Ideal, Female Tiefling Warlock 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 3200 sp.


Social Check DCs


Jo Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears red painted combat armor at almost all times. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. She has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a necromancer, Jo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Flaws: Addict, Hedonist, Antagonistic. Bonds: Mentor. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Jo Wildheart, Female Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Pearl Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. Her hair is white and curly. She has several tiny amethyst earrings on each ear.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Pearl was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She has money and likes to spend it.

Ideals: Joker, Logical. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Pearl Goodbarrel, Female Halfling Barbarian 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 800 sp.


Social Check DCs


Nithther Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His bronze crest is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nithther Linxakasendalor, Male Dragonborn Ranger 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Golden pearl (70 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Manfred hails from a village terrorized by goblins. In his 13th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Manfred Upton, Male Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs

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