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Advanced [show]


Arnold Melancon, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Doctor does. He has styled his silver hair well, parting it to the left. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Doctor business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Doctor like his mother before him.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Attractive, Guardian. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Arnold Melancon, Male Human Aristocrat 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. A delicate silver chain set with a tourmaline (50 gp). 1 Banded mail.


Social Check DCs


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He is typically in his Mercenary uniform, and his gloved hand is found clutching a bastard sword. His chestnut hair is still thick. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Dondon was born with his father's beautiful face. His childhood dream was to be a Mortician, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Passionate. Bonds: Job, Adventurer, Attractive. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Dondon Sunmeadow, Male Halfling Ranger 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. White pearl (80 gp).


Social Check DCs


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and black handkerchief worn on his left side. His black hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Mundane, Disease, Fearful. Bonds: Criminal record. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +2, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. Carnelian (40 gp).


Social Check DCs


Prosperine Anger, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears green trousers with pastel and yellow striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her black eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a font of random trivia from the lore and stories she has discovered

History: Prosperine was born the youngest of three triplets. She found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Prosperine Anger, Female Tiefling Bard 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Ignan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a violet vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Sarah will drive conversation. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Extrovert. Flaws: Ugly, Insane, Forgetful. Bonds: Military. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Sarah Hanali, Female Half-Elf Druid 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 sp. 1 Superior lock.


Social Check DCs

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