Whurbin Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His skin is also unnaturally pale. His chestnut hair is thinning but still full. His eyes are a pleasant brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Flaws: Ugly, Selfish, PTSD. Bonds: Rich, Military. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Torinn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his scarlet crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north his family was never financially stable. Torinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Torinn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Philantrophist. Bonds: Criminal record, Poor. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 19000 cp. Deep green spinel (150 gp).
Sweet Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she sports brown clothing, slightly heavier than average wear. She wears her brown fur down. Her fierce amber eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.
History: Sweet was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Passionate, Pacifist, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Adrik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His red hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Adrik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: When he was but 5 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.
Motivation: A deep hatred of orcs; and someone believes him a fraud
Ideals: Athletic. Bonds: Attractive, Enemies, Family, Immigrant. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Uncommon Weapon.
Maynild Dudley, Female Human [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She keeps her long silver hair kept up in a rat tail. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. She has a small toy that she constantly fidgets with.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Shy, Addict, Disease. Bonds: Rich. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
