Oriff Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" eastern woman, she is dressed in earthy colors with a grey and white handkerchief worn on her left side. She has slicked back black hair. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the east. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Oriff has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and to be a scribe again
Ideals: Pacifist, Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp.
Jane Atherton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in a clean brown cloak covering her clean studded leather. She has wavy chestnut hair. Her ears are large.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her first spouse was a Tailor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a cartwright and was forced into it by her family
Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Xappan Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has black hair. His eyes are white and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many brigands want him driven away; and he is greedy
Ideals: Professionalism, Justice, Logical. Bonds: Rich, Enemies. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Chain shirt.
Anne Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her black hair is kept up in a ponytail inside a broad hat. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised in a desert tribe. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Joker. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1200 sp. Deep blue spinel (300 gp). Zircon (20 gp). Coral (120 gp). 1 Masterwork Uncommon Weapon.
Trail Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears just a pastel suit. His fur is black and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict. Bonds: Poor, Attractive, Nature. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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