Damien Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He typically wears red cloth garments or leather armor. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Chaedi Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her golden hair down. She wears an eyepatch.
Personality: She is a Baker first and foremost. She believes firmly that knowledge should be universal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Chaedi hails from a village terrorized by gnolls. She helped her mother out around the business and became quite the natural. She tends to her Baker job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she wants revenge against gnolls
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 8000 cp.
Gilthur Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears baggy grey pantaloons and a brown scarf. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilthur took refuge in the large cave and found the beat up rapier and armor he uses now. He has drifted from career to career and currently works as a Beggar.
Motivation: Wants to raise his children well; and doesn't want to be a beggar and was forced into it by his family
Ideals: Optimist, Logical. Bonds: Nature, Job, Family. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 340 gp.
Loopmottin Offund, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She is wearing a perfectly clean shirt and pair of pants. She has golden hair. She has blue eyes and a blue hat with a tan feather.
Personality: Loopmottin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Loopmottin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Loopmottin. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She's attracted to the PC; and she wants revenge against dire rats
Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant, Criminal record, Has a crush. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Goblin, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red garnet (50 gp). White pearl (50 gp). 1 Half-Plate.
Cora High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears silk and lounges about seductively. Her red hair is cut short. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She dislikes all the random violence that takes place in the north. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and to share knowledge with the world
Ideals: Pacifist, Logical, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Banded agate (5 gp).
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