Oskar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Oskar was born in the north. At a young age he loved to build and create. A gifted student he started as a Carter, but he got bored and became a Glassblower. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Carter again; and he is greedy
Ideals: Optimist, Persistence. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. 1 Masterwork studded leather.
Tyna Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is brown, silky, and of moderate length. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Tyna was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Antagonistic. Bonds: Adventurer, Attractive, Nature, Poor. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Gomory Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she sports black clothing, slightly heavier than average wear. She wears a top hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.
History: The child of a Glassblower, who enjoyed hunting, Gomory was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Gomory and her spouse have recently divorced.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Celestial, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Grom Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'6" northern man, he dresses in white turtlenecks beneath a violet coat with tan slacks. He has no hair. His eyes are blue and beady.
Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Junk Dealer, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Alexandre Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light grey in addition to tight pants. He sports a long golden beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 4 years.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!