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Advanced [show]


Nyx Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a red low-cut shirt, and a wide-brimmed hat upon her head. She has done her best to style her auburn hair to look like a famous performer. She wears large thick round spectacles.

Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. She has a minor phobia of water and hates getting wet.

History: She was born on a small isolated farm. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Spy.

Motivation: She feels kind of lost in life; and money/treasure

Flaws: Fearful, Depressed. Bonds: Job, Nature, Rich. Occupation: Spy

Voice: Stutters

Attributes [hide]

Nyx Folkor, Female Gnome Fighter 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Alice Harlow, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To clean up the streets.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Alice Harlow, Female Human Ranger 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Glim Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. He wears his white hair up in a very large beehive style do. His eyes are amber and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Glim hails from a village terrorized by goblins. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and he wants revenge against goblins

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Glim Daergel, Male Gnome Wizard 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Tiaathque Raethran, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and very much looks the part of a Mercenary. Her right hand appears badly burned and disfigured. She sports a flattop hair cut. Her eyes are hazel and she is always smoking a pipe.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to her, and she is able to talk to them.

History: Born in the north to a Mercenary, Tiaathque learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and to share knowledge with the world

Ideals: Impeccable, Gifted, Logical. Bonds: Job. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Tiaathque Raethran, Female Elf Warrior 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Melech Grief, Male Tiefling [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. He has red eyes and a black hat with a blue feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of illithids once and for all.

History: He comes from a rich western family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Melech Grief, Male Tiefling Cleric 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)19 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 3 Thunderstones.


Social Check DCs

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