Frederick Reid, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
Edge Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is portly but not overly obese. She has done her best to style her beige fur to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her arcane abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 10 years.
Motivation: Many dire rats want her driven away; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Adelard Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He has wavy black hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Depressed, Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Manea Grief, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a simple black robe with green stripes complete with hood. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She has done her best to style her dark red hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.
History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Persistence. Bonds: Rich, Criminal record, Adventurer. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 gp. 1 Masterwork Common Melee.
Abad Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'9". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a shortbow. His white hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Professionalism. Bonds: Rich, Adventurer. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 17000 cp.
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