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Advanced [show]


Erevan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered longsword and tarnished rapier as well. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Engraver like his father before him.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Erevan Mystralath, Male Elf Warrior 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny topaz earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast plains. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Bonds: Rich, Enemies, Nature, Slave. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

John Hornsby, Male Human Wizard 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs


Qemuel Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Dilettante.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Qemuel Laughter, Male Tiefling Druid 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)17 (+3) 10 (+0)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Rock crystal (80 gp). Bloodstone (80 gp). Amber (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Verna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length blonde hair. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.

History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Verna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Verna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Verna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Passionate. Flaws: Lazy, Disease. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Verna Tealeaf, Female Halfling Warlock 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Right-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy brown dress. She has wavy white fur. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Right-Handed was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Right-Handed was born on a far southern mountains where she grew up under the tutelage of her father, an expert Ploughman. She has worked as a Ploughman like her father before her.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Impulsive. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Right-Handed Of Storm, Female Tabaxi Warrior 5
Medium (6'2") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp.


Social Check DCs

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