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Advanced [show]


Oda Offund, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely blue suit with red socks and a vest with buckled shoes. Her blonde hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Immigrant, Attractive. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Oda Offund, Female Gnome Cleric 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beatrice Harper, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and has the majority of her body covered in plate. Her long silver hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in the north her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She inherited the family business which she has now maintained for 4 years.

Motivation: She has comitted a past crime that haunts her to this day; and wants to open a new tavern

Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Beatrice Harper, Female Human Wizard 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Namfoodle Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is singed and shortened. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Namfoodle took refuge in the large cave and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Namfoodle Loofollue, Male Gnome Commoner 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Rock crystal (50 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Ralf Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His hair is always cut to a buzz. This gray eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Ralf Rothenel, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Chrysoberyl (90 gp). Hematite (11 gp). Sardonyx (70 gp).


Social Check DCs


Ootah Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her golden hair is long and unkept. Her green eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A true patriot, Ootah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her father raised her in a mountain cabin. In her 10th year, her parents were killed by a brigands raid, leaving Ootah alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Military, Nature, Enemies. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Ootah Shelley, Female Half-Orc Paladin 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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