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NPC Generator

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Advanced [show]


Loopmottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally well dressed albeit a few years behind the times. She is an epitome of beauty. She has slicked back golden hair. Her eyes are green and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A true patriot, Loopmottin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Impeccable, Persistence. Bonds: Attractive, Military, Criminal record. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Loopmottin Nucklestamp, Female Gnome Warlock 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 40 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Blorg Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His blonde hair, when down, is lengthy. His eyes are likewise blue.

Personality: Overbrimming with self-confidence, Blorg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: Doesn't want to be a Navigator and was forced into it by his family.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Family, Nature. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Blorg Clayden, Male Half-Orc Wizard 1
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)9 (-1) 16 (+3)8 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Meriele Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a tan vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by teas. Her silver hair is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has recently gotten a pet goose that steals things from people.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Meriele Netyoive, Female Elf Paladin 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. Brown-green garnet (130 gp). Moonstone (50 gp).


Social Check DCs


Mastema Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean green cloak covering her clean studded leather. Her blue hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy and tries to find solutions quickly.

History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Immigrant, Religious. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Mastema Prudence, Female Tiefling Wizard 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 700 sp.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ozyman was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Brewer. During his travels, Ozyman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ozyman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ozyman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Ozyman Warmwater, Male Halfling Fighter 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 60 gp.


Social Check DCs

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