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Advanced [show]


Makaria Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a black suit, grey shirt, and violet tie. Her hair is white and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Joker. Flaws: Selfish, PTSD. Bonds: Attractive, Rich. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Makaria Cheer, Female Tiefling Bard 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Farideh Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman tends to wear a large black jacket. Her clothes are grease stained in places. Her crest is gold and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the north, certain she would find work there.

Motivation: Further expansion of business; and expand her business

Flaws: Forgetful. Bonds: Poor, Immigrant, Attractive, Job, Nature. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Farideh Bhenkumbyrznaax, Female Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 8 (-1)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 3 Tanglefoot bags.


Social Check DCs


Immeral Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny aquamarine earrings on each ear.

Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Extrovert. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Immeral Tiltathana, Male Half-Elf Wizard 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 3000 cp. Deep green spinel (100 gp). Aquamarine (1000 gp). Sard (80 gp). Aquamarine (1000 gp).


Social Check DCs


Zog Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His chestnut hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: He is a Metallic Dragon in disguise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Zog began to lead the lost caravan. He's since become an addict/alcoholic.

Motivation: To protect his home; and revenge

Ideals: Entrepeneur. Flaws: Addict. Bonds: Enemies, Adventurer, Guardian. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Zog Stansfield, Male Half-Orc Bard 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 2000 cp.


Social Check DCs


Giselle Marlee, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey costume with the symbols of magic on her torso. She has done her best to style her white hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is fixated on the number 47. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Giselle grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Human conditions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and many brigands want her driven away

Flaws: Insane, Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Giselle Marlee, Female Human Ranger 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs

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