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Advanced [show]


Whurdred Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her hair is blonde and curly. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Whurdred was born the youngest of three triplets. A freak accident while working with her Painter father left her crippled. After a long history of fighting, Whurdred and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to unite with her brother

Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Family. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Whurdred Brawnanvil, Female Dwarf Paladin 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs


Gunnloda Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her hair is blonde, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.

History: Gunnloda was born with her mother's beautiful face. Through the years after Gunnloda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Gunnloda's mother didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Passionate, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Gunnloda Balderk, Female Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp. Sard (40 gp).


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Ozyman Strongbones, Male Halfling Adept 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)18 (+4) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Undercommon, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Balam Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His long white hair is drawn into a two foot long braid. His fierce red eyes like to dwell on things.

Personality: Balam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Balam lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Fearful. Bonds: Family. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Balam Suspicion, Male Tiefling Cleric 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 14 (+2)18 (+4)
Skills Athletics +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Ahrim Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Cartwright uniform. He keeps his purple hair in a flapper bob. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, Shy. Bonds: Job, Family, Slave. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Ahrim Temerity, Male Tiefling Rogue 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1 Chain shirt.


Social Check DCs

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