Gerbo Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. He sports a long black beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gerbo was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Blue quartz (8 gp).
Great Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered black stockings. She carries with her a set of falchions, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her cinnamon fur is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich southern family. Through the years after Great was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Great's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Great and her spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 60 gp. Silver pearl (160 gp). Star rose quartz (30 gp).
Artin Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a grey and red robe with the hood down. Her skin is fair and her fingers are delicate and long. Her golden hair is styled in orderly dreadlocks. She has several tiny sapphire earrings on each ear.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Ideals: Joker. Bonds: Rich, Immigrant, Nature, Adventurer. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp.
Mella Liadon, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars, and sports empty pouches on her belt. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the north, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Mella's homeland. Mella decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 170 gp. 7 Acid flasks.
Quespa Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear black tank tops with green skirt and is in decent physical shape. She keeps her long silver crest kept up in a rat tail. Her eyes are gold and beady.
Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a slaver, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Locksmith and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and to be a unemployed again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
Possessions: 60 gp.
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