Warryn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He is physically well-built. His white hair is matted, messy, and big. He has violet eyes.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of goblins once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, his parents were killed by a goblins raid, leaving Warryn alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.
Motivation: To reunite with his absent father; and to unite with his brother
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Skirt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown armored body suit, with a simple blue line shooting up and back down. His lavender fur is drawn into a tight pony tail with a card scrunchie. He has a dull look in his copper eyes.
Personality: He dislikes all the random violence that takes place in the west. He is able to make almost anything out of random pieces of junk.
History: He got into the Dilettante business at a young age. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and to be a guard again
Ideals: Pacifist, Gifted. Bonds: Job, Immigrant. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 150 gp. Sard (30 gp).
Latbag Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear white pants and tee shirts. His head has been shaved. His fierce hazel eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.
History: Latbag was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He then took over the family business and is one of the better Map Maker for hire.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Nicor Speed, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his red hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Prone to second guessing himself, he comes off as nervous. He can't help but pocket interesting objects he comes across
History: Nicor was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicor. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1 Good lock.
Dariff Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a grey cloak and cross-gartered blue stockings. Her hair is red, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She never wears the same outfit twice, unless she absolutely has to.
History: Dariff was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has achieved small success as a Bather.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Nature, Job. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
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