Mara Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. She keeps her white hair in a flapper bob. This brown eyed northerner is not easily forgotten.
Personality: Calm and collected, she is a well trained Animal Trainer. She is frequently practicing swordplay.
History: Born in a small village she learned the ways of the warrior from her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Fighting, Entrepeneur. Bonds: Job, Military, Family. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. 1 Buckler.
Koth Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear white tank tops with pastel pants. His hair is short and golden. His violet eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Beggar father left him crippled. He then took over the family business and is one of the better Fletcher for hire.
Motivation: To be a Beggar again; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Theodoric Adley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears baggy brown pantaloons and a grey scarf. His hair is brown and curly. His eyes are likewise violet. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Theodoric studied abroad. Brilliant and gifted he never wanted to apply himself. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Religious, Nature. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp.
Kilia Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Kilia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Kilia's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Kilia and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 50 gp. 1 Half-Plate.
Mreksh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His crest is cut close to his head. His red unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Mreksh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and wants a kiss
Ideals: Gifted. Flaws: Disease, Shy, Hedonist. Bonds: Poor. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
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