Mara Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She has wavy brown hair. This green eyed easterner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born in a small forest village. A gifted student she started as a Mayor, but she got bored and became a Courier. She inherited the family business which she has now maintained for 4 years.
Motivation: She is not mentally stable, and does not behave rationally; and she has comitted a past crime that haunts her to this day
Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 80 gp. A roughly beaten golden orb (140 gp).
Birel Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tan collared shirt and pastel skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She keeps her long black hair kept up in a rat tail. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.
History: A powerful wizard made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To protect her home; and to clean up the streets
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Guardian, Mentor. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp.
Marastyr Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She carries with her a set of greatswords on her belt, each one with a amber on the hilt. Her hair is auburn and very short. She is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As long as the job gets done she does not care how it got done.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Disciplined, Professionalism. Bonds: Attractive, Criminal record. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Pink pearl (80 gp).
Laucian Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a tan and grey robe with the hood down. He wears his black hair up. His green eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Entrepeneur. Flaws: Sensitive, Antagonistic. Bonds: Criminal record. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Cumpen Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a robe, a symbol of the four houses of cards around her neck, and a morningstar on her belt. Her red hair is braided into rings. Her blue eyes peer out from beneath her Stetson tan hat.
Personality: Cumpen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the north to a Actor, Cumpen learned a great deal about her mother's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Cumpen's homeland. Cumpen decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Actor for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 25 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 20 (+5) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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